Digital
and Interactive Games 2015 – Term 2, Week 8, Session 1
for (int row = 0; row < 10; ++row) {
for (int col = 0; col < 4; ++col) {
listOfOrbs.add(new Orb());
listOfOrbs.get(listOfOrbs.size() - i).relocate(colPos, rowPos);
}
}
(row * 4 + 0) = orbs;
(row * 4 + 1) = orbs;
(row * 4 + 2) = orbs;
(row * 4 + 3) = orbs;
colPos = 10 + col * 50;
rowPos = 430 – row * 60;
O O O O
4 5 6 7
O O O O
0 1 2 3
Continuing mastermind game
#gamedesign #gameprogramming #java #mastermind #programming #tafe
for (int row = 0; row < 10; ++row) {
for (int col = 0; col < 4; ++col) {
listOfOrbs.add(new Orb());
listOfOrbs.get(listOfOrbs.size() - i).relocate(colPos, rowPos);
}
}
(row * 4 + 0) = orbs;
(row * 4 + 1) = orbs;
(row * 4 + 2) = orbs;
(row * 4 + 3) = orbs;
colPos = 10 + col * 50;
rowPos = 430 – row * 60;
O O O O
4 5 6 7
O O O O
0 1 2 3
Continuing mastermind game
#gamedesign #gameprogramming #java #mastermind #programming #tafe
No comments:
Post a Comment